home *** CD-ROM | disk | FTP | other *** search
-
- _______ ________THE_________________
- \ / / / \ \ /
- / / / / / / / / \/
- / /\/ / / / / /\ /
- / / \ / / \ /\ /
- \________\___/______/\___\ / \ /
- \/ \/
-
- AND
- _____________ _____ ________________/ \/\_____/\_______
- \ \ / \ / / \ \ / / ____/ /
- / __ / / / / /\ / __ / / / / ______/
- / __ / /___/ /___/ \/ __ / / / / /
- / / / / / / / / / / / / / / /___/ ___/
- \_/ \_/____ /____ /\ /\_/ \_/ /___/\___ /\___ /
- \/ \/ \/ \_/ \/Ci \/
-
-
- ...PRESENT...
-
- DOJO DAN
-
- FULL MANUAL....SUPPLIED BY I.C.C.
-
- TYPED BY POB...>>>LOONS<<<
-
-
-
- DOJO DAN THE TELLING OF A TALE....
-
- Dan suspected something vile and deeply despicable was creeping
- over the land of Banzaari.Call him paranoid,but when the skies blackened
- and all manner of indescribable wild and wicked creatures began to ravage
- the once tranquil land,Dan had a strange gut feeling.
-
- The rest of the civilised folk also knew life wasnt quite going as smooth
- as it should.Elders and officials gathered for emergency meetings.
- After days of intimate discussion behind closed,doors a plan was unveiled...
-
- And that is how the annual dojo trials were formed.Martial arts students
- would flock from the remotest corners of Banzaari to enter into combat
- with each other.The one who emerged victorious would have the rather,
- dubious honour of tackling the source of this overwhelming dark force:
- VALROG, KING OF ALL THINGS EVIL.
-
- As this year's proud and, it has to be said, fashion conscious winner
- of the dojo trials, you take the roll of high kicking, thumping, pyjama
- parading Dan. pick your bottom lip up off the floor, gather your thoughs,
- and prepare for the perilous adventure of a lifetime. Boldly strut forth to
- the slaughter, like no other karate champ has done before. Maybe you can
- muster just a smattering of confidence-Hey, Valrog can't be brutal,
- merciless tyrant he's portrayed to be the surname K...A...T...E can he!!!
-
- THE CHALLENGES
-
- Along the way, your skills will be tested to their very limits. Tackle
- hover boarding, car driving, flying and logic problem solving. Offering
- a thin tether of assistance are magic pots wich have been left behind by
- previous village champions on 6their voyage to destroy Valrog. These will
- give you extra strength and energy, and may even revive a life. However,
- some have been discovered and sabotaged by Valrog's creatures, and now
- contain deathly potions - consume these at your peril. And so your
- journey begins...
-
- GAME PLAY
-
- You must control Dan as he passes through the lands infested by Valrog's
- mutants. Battle your way through 20 gruelling cantons to finally pit your
- strength against Valrog. There are 4 cantons within each of the five sections
- , you must complete the sections in order. You can choose the order of the
- four cantons within each section. Bear in mind that you may find a certain
- order preferable, due to the various 'pick ups' which may help you in the
- other cantons.
-
- Your formidable adversary has asigned a number of powerful gaurdians to
- oversee each region Banzaari; all must be destroyed before Valrog can be
- reached. Using your fighting and acrobatic skills, together with the wisdom
- to solve problems, Strive to defeat the many minions along your perilous
- route to the mighty Valrog.
-
- There are several items along the way that you must collect to build your
- strength. These will considerably improve your prospects in ridding Banzaari
- of the even more power of the minions of Valrog. Discover power pods(in the
- shape of a bent arm) to increase your resistance to the enemy. There are also
- a number of extra lives scatterd around the land. Both pods and lives are
- held inside magic pots that have been left behind by previous villagers on
- their trek to Valrog's domain. see the section on pick ups further on.....
-
- As each creature is destroyed, they release an inner strength in the shape of
- Yin Yangs. Collect these to replenish your own energy and build up your Chi.
- Once your chi reaches it's maximum, you will be capable of unbelivevable
- feats of valour as you release your inner hatred in the form of a crunching
- thunder punch. This fighting bonus lasts for the lenght of time it takes the
- meter to deplete.
-
- Around the magical lands are hidden rooms. In these sub games, you must
- rescue souls of imprisioned villagers from the cages they are held in. An
- evil spirit torments these souls by prodding them with a big stick till they
- fall of the ledges. You must break open there cages to set there souls free.
- If you rescue enough of them in the given time pereiod, expect a generous
- reward...
-
- It pays to explore the lands in full, as a direct approach will certainly
- result in failure to complete the journey.
-
- To complete each canton, you must defeat the gaurdian of that region. Each
- of these has a specific weakness- find it if you can. They die in a hail of
- bonuses so catch as many as possible to boost your score.
-
- Once you have reached the final section, your choice of sections to explore
- is taken away and you must play the cantons in sequence. Confront the evil
- Valrog in the very last region, where you must defeat him to free Banzaari
- once and for all.
-
- COLLECTABLE SYMBOLS
-
- MAGICALL POTS (a little pot): Contain several items, Punch or kick them until
- they break and spill there contents. Move over the freed symbol if you wish
- to collect it.
-
- STRENGTH (a bent arm): Increases the resistance to Valrog's minions. You
- start with one pod and you can build up to eight. You must collect these
- wherever you find them.
-
- EXTRA LIFE (a liittle man): Gives Dojo Dan another life. You start with 3
- and you should collect as many as you can find.
-
- FULL STRENGH (a big heart): Refill your energy pods to maximum.
-
- FULL POD (a little pod): Refills the pod that you are currently using.
-
- MAP (map): Enables you to call up a map of the land by pressing the F5 key.
-
- Danger (skull n crossbones): Takes a pods worth of energy from you. Do not
- collect these.
-
- YIN YANG BONUS (yin yang):Adds 10 units to your thunder punch meter.
-
- MAGIC SHEILD (a small sheild): Makes you invincible for a short period of
- time.
-
- GRAPES (grapes): Small energy increased and 1000 points.
-
- APPLE (apple): Medium energy increase and 2000 points.
-
- BANANA (banana): Maximum energy increase and 3000 points.
-
- YIN YANG (yin yang): As you kill creatures, collect this to increase your
- thunder punch meter.
-
- STAR (star): Minimum energy increase and 200 points.
-
- SQUARE (square): 1000 points.
-
- FAN (fan): 1000 points.
-
- COIN (coin): 100 points.
-
- LARGE YIN YANG (large yin yang): If you walk over this icon, it will fall
- into the floor. If you loose a life on this canton, You will start again
- from this point, to recieve a ying yang bonus kick it before you touch it.
-
- SECRET ROOM (sphere): When you find this icon, you will be transported to a
- secret room as described elsewhere in this manual. These are difficult to
- find as they are not shown unless you stand for a short time in there
- vicinity, thus causing them to spring from the ground.
-
- I_CHING (box with holes): Collect this at every opportunity. As you collect
- the symbols to improve your chi. This must be at it's peak if you are
- succcessfully challenge Valrog. Remember you con not enter Valrog`s until
- you have achieved `inner truth'.
-
- CONTROLS
-
- WALK :- JOYSTISK LEFT/RIGHT
- JUMP :- JOYSTICK UP
- DUCK :- JOYSTICK DOWN
- LOW KICK :- JOYSTICK DOWN AND FIRE
- MIDDLE KICK :- JOYSTICK LEFT/RIGHT AND RIGHT
- FLYING KICK :- JOYSTICK UP AND FIRE
- PUNCH :- FIRE
- F1 :- PAUSE
- F2 :- MUSIC ON OR OFF
- F3 :- LOAD SAVED GAME (from the menu only)
- F5 :- SHOW MAP (when you have collected the map symbol)
- F10 :- ABORT GAME
-
- The program will prompt you at the end of each section to insert a blank
- disk is you wish to save your current position.
-
- LOADING INSTRUCTIONS
-
- The product has carefully developed and manufactured to the highest standards
- Please read the following loading instructions carefully.
-
- Insert disk 1 into df0:, and switch your machine on to load the program. If
- you have 2 disk drives, Insert disk 2 in the second drive. Dojo Dan requires
- 1 megabyte of memory so ensure the extra memory board is switched ON. If you
- don't want to watch the intro press fire.
-
-
- * \ / * * MANUAL WRITER #1 *
- \/_________________ ____________ ____________
- * /\ \/ \/ _ /
- * / \ _ / _ / _/ /
- / * \ / / / / * \ / *
- / / / / / / _____\/______
- / _/ / _/ / _* /\ *
- / _______/ / _/ / \ *
- \_____/ \____________/\__________/ * \
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- LOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONSLOONS
- LIVERPOOLS FINEST LIVERPOOLS FINEST LIVERPOOLS FINEST LIVERPOOLS FINEST
-
- DONT FORGET THE NUMBER
- >- 051 707 1657 -<
- GREETZ TO...SKUZ AND THE ELEMENTALS...SKAVENGER...MORSECODE..
- GREEN LANE LADZZ...TADPOLE...CHUCK...ACTION MAN...ALL MEMBERS...
-
-
-